Aug
24

Elebits Reviews

By El Cheapo

Elebits

  • Use the innovative Wii controller to interact with the environment in your search for Elebits, pushing, lifting and throwing anything within reach
  • Use captured Elebits and their power-generating abilities to open up additional options and opportunities in the ever changing environment
  • Search quietly to sneak up on the Elebits or create a commotion to scare them out of their hiding places

Condition: New
Description:

Elebits thrusts players into a game of hide and go seek as they try to track down a group of mysterious creatures.

A revolutionary game of hide and seek! Search high and low for mischievous little Elebits using the innovative features of the Nintendo Wii controller to push, pull, lift, throw and interact with anything and everything in the environment.

Features:

Konami’s first game for the Wii
Use the innovative Wii controller to interact with the environment

Rating: (out of 46 reviews)

List Price: $ 19.99

Price: $ 5.00

Elebits: The Adventures of Kai and Zero

  • Solve challenging puzzles in order to find and capture the 64 mysterious omega elebits
  • players problem solving abilities increase the more they explore, capture and raise their Elebits
  • Utilize each of the Elebits special powers
  • Connect via WiFi and battle up to four friends

Enter into an extraordinary game of hide and seek in this exciting sequel to Elebits. Seek out the mischievous little omega Elebits that hold magical powers and give you the ability to complete puzzle quests. The more you play with the omega Elebits, the stronger they become providing you with incredible magic abilities to solve tasks. Find, capture and befriend the Elebits, raise them and emabrk on a magical journey using their combined powers to battle through amazing adventures!

Rating: (out of 6 reviews)

List Price: $ 29.99

Price: $ 7.75

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Categories : Elebits

10 Comments

1

Review by Lisa Shea for Elebits
Rating:
Elebits is a “collecting” game where your aim is to gather up little electrical life forms while completely demolishing the room you’re in. It is quite satisfying, and fun for all ages!

It’s sort of hard to describe the appeal of this game. In some ways it’s like describing the appeal of the Sims series. What’s so fun about walking around a virtual home, interacting with it? For some reason, we humans just like to do that. In elebits, you walk into a “bedroom” for example. It’s got all the normal items a bedroom has – shelves, books on the shelves, lamps, electronic items, etc. Every single distinct item in the room can be interacted with. You can take individual books off the shelves, move the shelf, move the bed, turn on items, and much more.

But you’re not just walking around picking up books and examining them. Instead, you have a raygun that lets you whirl these items around in your frenzied search for Elebits. It’s really best if you ignore the plot here, but this is the gist of it. You’re a spoiled little girl who has two scientist parents. You are insanely jealous of the object of your parents’ research – electrically charged elebits. However, when the power goes out in your town and your parents leave you behind to go look into the problem, you promptly pick up your dad’s “ray gun” to start zapping Elebits on your own. The more you gather up, the more of your electronic devices and lights that begin working again.

So the game is non-violent, but wildly “fun destructive”. You go around zapping at the little Elebits creatures to gather them up. You have a time deadline, so you’re wildly flinging things in the room around – vacuum cleaners, computers, books, lamps – to find where they’re hiding. The more Elebits you gather up, the more power you have to lift heavier items. When you charge up enough power, you can start turning on TVs and other devices – which then releases more Elebits. It gives the game a bit of strategy, knowing that you have to track down enough elebits to get through Door 1, to then turn on Item 2, and so on.

The controls are pretty straightforward – you point at an elebit, and push the button to suck it up. Sometimes it’s challenging to figure out WHERE on an item to “push the switch” to turn it on. For example you might know that the lamp can be activated, but you have to spin around it to figure out exactly where that darn ON switch is.

Even if you think the story mode is completely silly, wait until you get your hands on the level editor. You can then create your own levels, with your own rules, or even create complex Domino-chain styles of situations using all of the in game objects. Then you can load your level online for others to see and enjoy! This could easily keep you occupied for weeks.

Well recommended, if you’re into this style of non-violent but wackily destructive fun!

2

Review by Marino Shauye for Elebits
Rating:
Elebits is for me the surprise hit of the year. Voted best of 2006 in 3 categories by IGN, including Best Action Game, it’s worth every penny. Not only does it utilize the innovative features of the Wii remote to the fullest, but it entertains with hours of play.

I can be pretty slow at catching on to games, but this one won’t disappoint those, uh, less-coordinated folks like me. Don’t get me wrong, it takes a little getting used to opening and closing doors, drawers, and operating appliances and other electronics, but you don’t have to remember tons of “rules” and controller tricks to get into the game. When you want to open a door, grab the doorknob, and literally twist it open with the Wii-mote. Intuitive and clever. Just ignore the awkward English and the terrible voice-overs. They at first made me think this game was lame, but once I started actual play, I discovered that it was lots of fun.

One of best things about it is that it is suitable for all ages. There isn’t any bloody violence or adult themes. It also has a multi-player mode so the whole family can play. For concerned parents, you’re not killing Elebits, you’re CAPTURING them with the capture gun.

There is also an edit mode where you can get creative and create your own levels. These unlock as you go along in the story mode. Added value if you get bored of the existing stuff.

The only warning is that some people have complained of the game getting them motion sick. I got a little dizzy when I first started playing, but once I got the hang of changing direction, all was well. I never got into Doom or past the first Quake (yeah, I’m old) because it would make me so nauseous. So, although I’m susceptible to motion sickness caused by games, I’m still able to play this one. Super sensitive people, try renting it first to make sure you don’t waste your money on something that will make you ill.

Overall, a great game for everyone (except maybe those prone to motion sickness). It’s easy to learn how to play, and is also satisfying at all levels. Beginners will have fun learning to master the controls and of course capturing Elebits, and advanced users can have fun trying to capture ALL the Elebits, improve their scores to unlock new things, and a lot more.

3

Review by Eo for Elebits
Rating:
Push boxes, pull open drawers, twist open doorknobs and pull the doors open, throw everything around, and zap plenty of Elebits. This game is just fantastic, well designed and executed in almost every respect. As with any game that’s well tied in with the Wii, the movements are mostly intuitive and well designed. Shift target on screen with controller to rotate left, right, up, or down. Zap Elebits with the “A” button, which is also used to grab items. Push, pull or throw objects by moving the main controller. No item is off limits — if you accumulated enough Watts you can move it or even throw it around. Move forward, back, left or right with the Analog stick on the Nunchuk. Crouch (move lower) or move up with the two buttons on the front of the Nunchuk. The game takes almost full advantage of the Wii controller’s abilities.

The game itself has a reasonable amount of depth but not it is not too complicated. There are a few different kinds of “Elebits” that you can capture. The primary ones either give you more Wattage, which allow you to clear the level, and “power Elebits”. The Power Elebits are obtained by turning on appliances (which you can do when you have the qualifying Wattage accumulated for each applicance), zapping the Power Elebits that subsequently escape; these Power Elebits give you the ability to move heavier items. By the time you’ve cleared the level, the room, or wherever you were, it is pretty much trashed as you’ve thrown everything around trying to find Elebits. The Physics of all the objects flying around and moving is well done, things bang into each other and knock each other over, drawers are blocked from opening, things get underneath and behind each other, etc.

Another nice touch is that it is easy to clear the history of the players, so basically you can reset the game to be as it was when it was new.

There is also a multiplayer mode, which is not perfect because only one player can control the movements of the shooter, but’s it’s not too bad. Probably best to just alternate single players than to play the multiplayer version.

The game is not integrated with the “Mii” personalities that you create from the Wii main menu, but this is not a serious deficiency. A maximum of three players histories can be stored in this game.

Great fun, highly recommended.

4

Review by J. Hoover for Elebits
Rating:
This is another one of those games where the gameplay definitely takes a front seat as the storyline is forced to sit in the baby carrier.

The premise is simple enough: A lightening strike has caused the elebits, tiny creatures responsible for providing the worlds’ electricity, to go into hiding.

Your character takes his fathers capture gun to search them out and, well, capture them.

Using the Wiimote and Nunchuk attachment, you search your environment by latching onto furniture, books, and pretty much anything that isn’t bolted to the ground, and moving it to search out those pesky elebits.

Now, by “move” I mean more like flinging, launching, and destroying. As you capture more and more elebits you upgrade your gun so you can lift heavier and heavier objects. You’ll walk into a neatly organized living room and leave with the entire place in tatters a la “a tornado hitting it.”

The controls definitely take some getting used to. Some elebits only appear when you perform a series of actions, such as putting a DVD into a DVD player. This utilizes the 3D control capabilities of the Wiimote, but can become frustrating. Luckily, the game does allow for dominant hand play (i.e. you can switch it around to play left-handed.)

There is a made up physics engine at work, with items floating to the ground as opposed to crashing as they would in real life. While I appreciate this, especially in the levels where you have to stay as quiet as possible and have to catch something before it hits the ground, say like your widescreen TV some rogue elebits so carelessly knocked over, there are other times where I really wanted some real time physics. Still, that’d be more of an added feature which doesn’t detract from the game at all.

The special weapons are great, with my personal favorite being the homing beam which will allow you to lock onto any elebits you point to and capture them all at once.

As you complete the story mode, you begin to unlock more and more in Edit Mode, which allows you to custom create levels and share them on WiiConnect24. The level editor is incredibly intuitive as item placement is extremely precise, again using the 3D capabilities of the Wiimote to place things exactly where you want them.

The graphics aren’t anything to write home about, but I feel as though they were toned down a bit to make room for all the mayhem you can create without worrying about framerate problems.

Each level, with the exception of boss battles, do have time limits, so the mayhem you can create is limited to a certain extent. Fortunately, you can complete a level and still mess around in it if you finish your objective before the time limit expires, at which point it’s time to have a couch throwing contest with yourself. Also, you can just create your own level and let it rip.

All in all, a solid purchase. The controls take some getting used to, and if you’re all about graphics then you should go back to your 360 ya big babby. ;) Highly recommended.

5

Review by bulletstopper for Elebits
Rating:
I saw this game and knew my daughter and son would love it. Turns out they did. They have been playing it pretty much nonstop for the last 3 days. I am pretty sure they have already beat the game, which is the biggest drawback. It is way too short. The multiplayer is fun. There are a few other modes which extend the replay value somewhat. For a seven year old, this game is simple, colorful, and fun to play. For a 35 year old, not so much. You just pick up your wiimote and after a 5 minute tutorial, you are ready to play. The voice acting in the cutscenes has to be a joke. It’s that bad, but in the old kung fu movie kind of way so it’s funny to listen to. Anyone with kids 10 and under will get alot of mileage out of this game. Anyone else will grow tired of it after a week or so. Overall, a solid game that just needs to be longer.

6
Christopher Bleggi
August 24th, 2010 at 10:09 am

Review by Christopher Bleggi for Elebits: The Adventures of Kai and Zero
Rating:
The best and worst thing I can say about this game is that it is far too short. It’s a very fun game in all aspects, from hunting for and capturing elebits to solving Zelda-esque puzzles in order to advance through the game. In particular, the boss fights are a lot of fun and really push you to figure out how to beat them. This is also one of the cutest games for the DS and I wanted to find all of the Omega Elebits simply to find out what they looked like. I’m also quite fond of the art style used for the character portraits and cut scenes and would really like to see more of the illustrator’s work. Stylus controls are good, though you can also use the buttons for movement and other things, which can help out a lot. The only bad thing is that I was able to collect almost everything in the game and beat the game in under 15 hours and, since the game is driven by finding solutions to puzzles, there isn’t a whole lot of replay value. Still, if you’re fond of Zelda-type games, this is a good one to play.

7

Review by Natasha for Elebits: The Adventures of Kai and Zero
Rating:
We just got Elebits for the DS. This game is SO much fun! It is kind of like an adventure game and a puzzle game all in one. You collect different “Omegas” that each have different abilities to help you get through various levels. There are so many complex puzzles to solve in the game. It is very challenging and makes you think. I love it (at 33 years old) and so does my nine year old son. I highly recommend this game.

8

Review by Kristen A. Criado for Elebits: The Adventures of Kai and Zero
Rating:
I am an avid gamer, and I happen to be an adult… you know, one of those “back in my day all we had was a button and a stick” kind of people. I recently purchased a Wii and the first game I bought was Elebits, and I loved it. So, when I saw this game was coming to the DS I was excited. It isn’t exactly the Wii Elebits and that’s ok. You play as Kai, the young boy from the Wii game, and you are traveling in a magical bus to distant lands to capture Elebits and save Omegas (larger Elebits). It’s a little like Pokemon in that there’s the drive to collect all of the Omegas and run up your watt amounts. Plus you still lift rocks and trees and things to find Elebits. This is a great game for all ages… my only complaint is that the main quest goes by quickly, but you can play it through again with all of your batteries and durability boosts. And the second time through gives you a chance to really explore and earn the special Omegas. I hope we have another sequel like this one.

9

Review by C. Farrington for Elebits: The Adventures of Kai and Zero
Rating:
This game is an interesting mix of Zelda-style puzzle/adventure that also has some Pokemon influences. Your character, Kai, has to travel to 7 different worlds (revisiting some later) and capture different omegas, magical creatures that have a special ability like flight, magnetism, fire, etc… While in each world you have to collect batteries for your ray gun which you use to fight bosses, control omegas, and capture elebits which are used as a power source. The controls were very easy to learn, the graphics were great, and the character portraits are very artistically rendered and are actually quite beautiful. If you have ever played and enjoyed any of the Zelda or Pokemon games then you will probably enjoy this one. It is definitely worth giving it a shot.

Pros: Great gameplay, well designed puzzles that are challenging and engaging, beautiful graphics, game can be continued after the ending if you want to finish collecting omegas or batteries

Cons: Not much re-play value

10

Review by RDrops for Elebits: The Adventures of Kai and Zero
Rating:
When I heard they were making an elebits for the DS I thought yay what a great game, then I found it out it wouldn’t be similar to the Wii version I was a little sad. I found the game for a pretty low price at a local electronic store and thought why not.

The game is a puzzle / adventure game. You are Kai and you have an elebit that follows you around when you walk around in the game. You start off with one elebit and as the game progresses you get more. Basically you walk around solving the world’s puzzle to get to the boss and fight the boss and move on to the next worlds. Also when you walk around the world trying to get to the boss, you will find other elebits, batteries to let your gun hold more charge and pink elebits.

You have a health bar that doesn’t really matter at the beginning of the game till you hit the boss. The boss battles are kind of tricky you have to figure the right elebits to be beat the boss. The worlds get more and more dangerous and you can get hurt just traveling around them. Luckily there are unlimited lives.

About half the elebits you get will be in unevolved state and you have to charge it with a certain amount of watts to get the evolved state, very much like pokemon here where they are pretty cute in there unevolved state and look more cool looking in the evolved state. I would suggest to try to get your elebits in the evolved state as soon as possible because they use up less watts for when you use their power to solve puzzles.

I would say this game is very much like a Zelda game, where you have to solve puzzles for the land you’re in and figure out what resource (Zelda it’s with weapons or gear, with Elebits it’s the elebits) you have to work with to solve those puzzles.

This game is pretty short though, you can probably beat in one weekend or in about 10-15 hours. I spend about an hour or two every other night on it and beat it in about 2.5 weeks and it was very enjoyable to play it that way because you can save anywhere (well except in the middle of a boss fight).

The only thing that was annoying was extend areas of the map are not very obvious and I got stuck because I didn’t know I can go to a new area in one of the worlds that I needed to go to progress. Also there is a special elebit you can get by entering the right code when you choose the option to download an elebit, I don’t know how anyone could have guessed this code without looking up the cheat for it. I would suggest getting this elebit as earlier as you can it’s called big red and it extends the amount of time that an item has an affect on your ray gun, which is help when you’re tying to evolve your elebits.

Overall pretty fun game and definitely worth getting but I wish it was a little longer.

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