Sep
04

Gaming News 09/4/2009

By El Cheapo
9.9.99, A Dreamcast Memorial
A decade later, what is the Dreamcast’s legacy?


By Jeremy Paris

On September 9, 1999, Sega launched the Dreamcast, a powerful game console whose specs placed it well beyond the capabilities of its contemporaries, the Sony PlayStation and Nintendo 64. It was the first entry in a new generation of hardware, one powerful enough to realize the ambitions that the best PS1 and N64 games had strived for but lacked the capacity to properly render. Its library earned great acclaim, and its U.S. launch was a masterpiece of marketing. Yet a little over a year later, Sega killed the Dreamcast. Or perhaps Dreamcast was already dead, and Sega simply turned off the machines that kept it wheezing along. On January 31, 2001, Sega announced the Dreamcast would be discontinued, and gaming lost a dynasty. http://www.1up.com/do/feature?cId=3175865

Forget the original Colin McRae: Dirt ever happened. If you have it, snap it in half and whisk it out the window at your neighbour’s cat. Dirt 2 is the game the first one should have been – a petrol-fuelled orgy of angry cars, weighty powerslides and lush, detail-filled mud porn. http://rss.computerandvideogames.com/c/674/f/8604/s/5fba672/l/0L0Scomputerandvideogames0N0Carticle0Bphp0Did0F22260A20Dcid0FOTC0ERSS0Gattr0FCVG0EGeneral0ERSS/story01.htm

Project Natal and the Sony Wiimote have been with developers for a while, and the world waits with a mixture of anticipation and dread for the unique games (as well as horrible shovelware) that the “new” technology will bring to Xbox 360 and PS3 users. Sega looks like it’ll be among the first to announce motion control games for these systems, hoping to reveal the fruits of its labor early next year. http://www.destructoid.com/sega-planning-to-announce-natal-sony-wiimote-stuff-soon-147409.phtml

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