Gaming News – Evening Edition 09/08/2009
ByLucasArts Considering Multiple Payment Options For The Old Republic
Micro-transactions and other models on the table when it comes to Asia and the worldwide market.
By Kat Bailey, 09/08/2009 http://www.1up.com/do/newsStory?cId=3175945
Shut Yer Mouth – WoW Getting Too Easy
John Landis writes:
“Wrath of the Lich King was a firestorm of tears from the hardcore, who complained that their elite raiding guild found the content too easy and didn’t take enough skill or time to master. Now I see it all the time. There are people complaining that WoW has gotten too soft, that it’s not the hardcore game that it started out being. http://www.n4g.com/News-391232.aspx
Darkest of Days Launches TODAY on PC and Xbox 360
Time-traveling first-person shooter takes players on a wild ride through history
It’s here! Phantom EFX, the world’s leading developer and publisher of PC-based casual game titles, and independent game development studio 8monkey Labs announced today that their highly anticipated historically-based first person shooter, Darkest of Days, launches today for both Windows-based PC and the Xbox 360™ video game and entertainment system from Microsoft. http://xbox360.gamezone.com/news/09_08_09_05_01AM.htm
Final Fantasy XIII Aiming For Western Release In Spring 2010
Japanese release dates for Final Fantasy XIII are all well and good if you’re Japanese, but what if you’re American? Canadian? British, Australian, German, French? Well, then you’ll want to know dates for the game’s Western release. http://kotaku.com/5354430/final-fantasy-xiii-aiming-for-western-release-in-spring-2010
Disney hires Bungie co-founder Alex Seropian, acquires Wideload Games
by Justin McElroy
{ Sep 8th 2009 at 11:00AM }
The story of Alex Seropian is a perfect reminder of why it’s a good career move to help make one of the most popular game franchises in history. Because when you co-found Bungie, it’s OK if you make Stubbs the Zombie followed by Hail to the Chimp — you can still be hired to oversee creative development for Disney’s video game development arm!



Army of Two: The 40th Day Review
I find it a bit odd that, after finishing Army of Two: The 40th Day’s campaign in about seven hours, what I remember most isn’t its co-op mechanics, nor its cast of mask-wearing musclemen. Sure, I eventually think about that stuff when I put my mind to it, but [...]